Detailed microphone model, inspired by a real PC/usb microphone:
- several file formats availabe, exported from Blender -> suggested .blend, .fbx and .glb to simplify shader setup
- 1 object/mesh
- 1 texture set: Color, Normal, ORM (Occlusion, Roughness, Metallic) and Emission (optional)
- microphone LEDs can be on/off depending on emission texture
- easy game engine import through FBX format
- high quality model perfect for cinematics/rendering scenes
- Geometry: Polygon mesh
- Vertices: 17779
- Textures: yes
- UV Mapping: yes
- Unwrapped UVs: non overlapping